Papa Pirate Show
Papa Pirate project is currently under NDA
My Role:
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Technical Producer.
My contribution:
Team Leadership:
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Oversaw technical artists, modelers, animators, and compositors, fostering a collaborative and efficient work environment
Client Vision Alignment:
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Ensured project shots aligned with client's creative vision, resulting in successful project delivery.
Agile Project Management:
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Created and managed sprint plans using Trello, meeting project deadlines effectively.
GitHub Repository Management:
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Established and maintained the Unreal Engine 5 GitHub repository, facilitating seamless collaboration.
Production Support:
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Assisted animators and modelers during the final sprint, ensuring smooth shot rendering.
Environment Design:
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Contributed to the project's environment creation, enhancing its visual appeal and immersion.
Challenges:
Seamless Transition to Unreal Engine:
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During the project's migration from Maya to Unreal Engine, encountered issues with character blend shapes.
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Successfully resolved the problem by meticulously inspecting each animation graph and reimporting specific graphs as needed.
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Demonstrated problem-solving skills to ensure smooth integration and animation fidelity in the new engine.
Seamless Transition to Unreal Engine:
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Encountered multiple rigging issues with characters upon importing them into Unreal Engine.
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Skillfully tackled the challenge by reimporting all character rigs from Maya to Unreal Engine, preserving their functionality and visual quality.
Shadow Artifacts and Compositing Solution:
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Faced challenges with shadow artifacts in specific shots, affecting the visual quality of the background.
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Effectively collaborated with the compositing team, providing them with the affected shots for thorough troubleshooting.
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Exhibited attention to detail in maintaining visual consistency and overall polish in the final product.