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Papa Pirate Show

Papa Pirate project is currently under NDA

My Role:

  • Technical Producer.

My contribution:

Team Leadership:

  • Oversaw technical artists, modelers, animators, and compositors, fostering a collaborative and efficient work environment

Client Vision Alignment:

  • Ensured project shots aligned with client's creative vision, resulting in successful project delivery.

Agile Project Management:

  • Created and managed sprint plans using Trello, meeting project deadlines effectively.

GitHub Repository Management:

  • Established and maintained the Unreal Engine 5 GitHub repository, facilitating seamless collaboration.

Production Support:

  • Assisted animators and modelers during the final sprint, ensuring smooth shot rendering.

Environment Design:

  • Contributed to the project's environment creation, enhancing its visual appeal and immersion.


Challenges:

Seamless Transition to Unreal Engine:

  • During the project's migration from Maya to Unreal Engine, encountered issues with character blend shapes.

  • Successfully resolved the problem by meticulously inspecting each animation graph and reimporting specific graphs as needed.

  • Demonstrated problem-solving skills to ensure smooth integration and animation fidelity in the new engine.

Seamless Transition to Unreal Engine:

  • Encountered multiple rigging issues with characters upon importing them into Unreal Engine.

  • Skillfully tackled the challenge by reimporting all character rigs from Maya to Unreal Engine, preserving their functionality and visual quality.

Shadow Artifacts and Compositing Solution:

  • Faced challenges with shadow artifacts in specific shots, affecting the visual quality of the background.

  • Effectively collaborated with the compositing team, providing them with the affected shots for thorough troubleshooting.

  • Exhibited attention to detail in maintaining visual consistency and overall polish in the final product.

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